A few days later a frankly incredible Unreal Engine 5 demo of a Japanese train station went viral, another artist recreated the scene in Dreams.
Martin Nebelong of Dreams developer Media Molecule shared a quick rundown of the work being done on the recreation earlier today. The clip is only 11 seconds long, but it shows plenty of surroundings and the inspiration is clear.
Did this in Dreams on my PS5 today. You may be able to tell what inspired me 😁 #MadeInDreams #UnrealEngine5 pic.twitter.com/3C0xA4vl8cMay 11, 2022
“The scene is inspired by the incredible video of the UE5 station that has been doing the rounds on social media for the past few days,” Nebelong said on Twitter. “Truly inspiring attention to light and detail.”
“Seeing something like that obviously makes me want to do a scene inspired by that in Dreams,” he added in the description of a Youtube mirror for video.
Environment and prop artist Lorenzo Drago told us that his original Unreal Engine 5 scene took about a month to create. Nebelong says his Dreams version has so far taken “3-4 hours of work”, not including the rocks between the missing train tracks at the station.
Even in its unfinished state, this recreation is truly breathtaking, from how quickly it was completed to the level of detail achieved in Dreams. It’s a testament to both Nebelong’s and Drago’s technique, as well as the power of the tools they work with.
I shared the video with Drago to get his thoughts on it. “I just saw it, it’s really cool,” he told me. “I can’t believe I have fanart now.”
Unreal Engine 5 is already used for more than environments featuring lighting technologies: a fan created a working replica of Portal’s iconic opening level.